Vol3DEdu aims to enhance the purposeful use of eXtended Reality (XR) digital technologies in education for teaching, learning, assessment and engagement.
This includes the development of Volumetric 3D educational teaching content, advance digital pedagogy and expertise in the use of digital tools for teachers, including accessible and assistive technologies and the creation and innovative use of 3D digital education content in current practices.
Equally, it includes developing the XR digital skills and competences for teachers in EU and beyond. Particular attention will be given to the free accessibility of toolkits and use from teachers by underrepresented regions. The created digital content will contribute to the objectives of the “Opening up Education” initiative, designed to boost innovation and digital skills in schools and universities to facilitate Open Learning Environments (opportunities to innovate for teachers and learners) and Open Educational Resources (OER: opportunities to use open knowledge for better quality and access).
Furthermore, the project will support multilingualism within the educational content production, which is a forefront aspiration for diversity and inclusion. The tools available will enhance internationalisation of XR Education for teachers’ training as they cater for the growing use of digital learning, flexible learning pathways, 3D environment creativity in line with educational practices needs and objectives.
The Volumetric digital content inclusion follows the digital needs of generation Z students, which has evolved in higher speed than the digital competences of the educators.
The COVID-19 crisis shed light on the importance of digital education for the digital transformation that Europe needs and Vol3DEdu will enable the transformations and change at teacher level leading to digitally improved XR approaches.
https://cardet.org/what-we-do/projects/876-volumetric-3d-teachers-in-educational-reality